Monday, April 2, 2018

An Update On Gematria In The Zombie Apocalypse

One of the shows I keep track of is The Walking Dead.  I prefer my entertainment to be as mindless as possible at times, and there’s precious little more mindless than zombies.  Since I watch everything zombie related I’ve developed a large database of things that do not make sense.  And my nature does not allow me to just completely sit back and be entertained for an hour long episode of a TV program or two hour movie.

So critical thinking abounds here and I notice lots of details that simply don’t make sense.  These can be forgiven since it is just entertainment.  It’s not gematria trying to present a case of numbers telling me that some super power is trying to ruin my life, and unless you pay attention to the attention whores you are doomed!  (And please send money.)

So some things you may or may not have noticed.  Similar to my observations about Lost in Space one morning long ago.  Mostly just for fun and without direct gematria content.

Names
Especially for the Walking Dead, think about it. There’s a huge turn over in cast.  People, including major characters die off all the time.  Keep an eye out for Carl’s last episode, Zing! Now some of these names are rather odd. You don’t expect to find too many other Jadis’s or Negan’s out there although they appear to be meant for each other and could breed.  But why hasn’t there been a second character with the same name as a commonly named character?  Give me a walkie-talkie conversation, “No, not that Daryl!  The other Daryl!” Or a child from a new community named Carol or Maggie.  Law of averages.

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If Eugene is making bullets for the Saviors, who makes bullets for Rick and Co. or where did they find this huge supply?  They’ve been expending a lot lately, the whole time Negan has been whining about not having enough.

If you look up a chart of canned goods shelf lives it ends at pretty much a year.  This is questionable in a lot of movies too, but another TWD example.  Carl has grown up and years have passed.  That treasure trove of applesauce or whatever just found might not be at its peak of freshness.

Other than entertainment scare value, why would zombies growl?  Even if their vocal chords are sufficiently intact to allow growling.

Why haven’t more people gotten the bright idea to find a nice island somewhere?  It’s been acknowledged in Day of the Dead.  And Land of had zombies traversing water, but that’s not the norm.  Personally, I think it would be a lot easier to figure out how to grow food than to constantly keep up the bullet supply.  Save the ammo for defense from marauders, after you clear the island once there’s no need to worry about the zombie problem ever again.

Are there really any top notch mechanics around?  Yes, I question the ability to properly maintain vehicles properly.  The cars are in lots of rough and tumble chase scenes.  Without the Professor from Gilligan’s Island to make one from coconuts, who is making new cars?  Equipment maintenance in general is pretty lacking.  The odds of finding a new gun that is ready to use or even a knife that isn’t dull is not good.  They work at the big stuff like having to hot wire a car to get it to start, the smaller things are taken for granted.

Point 1, zombie bites are dangerous.  Point 2, people have dental problems and teeth fall out, especially with lack of proper oral hygiene.  Point 3, zombies oral hygiene sucks ass.  Why do zombies still have teeth?

Are there zombies buried in shallow graves trying to dig their way out and they can’t?

They seemed content to explain away Shiva the tiger by focusing on that she was domesticated to a degree.  An adult tiger can eat 25 pounds of meat a day.  A large bag of Purina Tiger Chow would last two or three days.  I really don’t think so....

Zombies are attracted to pretty colors (like fire) and noises.  So if you’re in the woods making noise they hear you and come after you.  What, exactly, attracted them do be in the middle of the woods in the first place?  If people get lost in the woods I can understand zombies getting lost in the woods, but especially TWD there’s always zombies that hear someone banging on a pot or something.  Wouldn’t maybe they congregate around the sounds of a rushing stream instead of wandering around the woods?  Or like quantum locked Weeping Angels wouldn’t they just stand around and growl at each other?





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